Issue 042 · Updated weekly
Stop watching
Figma tutorials.
Start finishing
them.
Eighteen hand-written guides on plugins, prototyping, design systems and the boring-but-essential stuff. No course funnels. No "ultimate" lists. Just the steps that actually work.
- Tutorials
- 54
- Topics
- 08
- Read time
- ~7m
Browse by hub
§ 01 — The latest
What we published recently.
Guide May 27, 2026
Responsive design in Figma: constraints, breakpoints, and frames that resize honestly
Design layouts that survive real breakpoints: constraints vs auto layout, min/max widths, breakpoint frames, and handoff notes so engineers do not guess your intent.
6 min read Intermediate Read →
Guide 6m
Responsive design in Figma: constraints, breakpoints, and frames that resize honestly
May 27, 2026 Read →
Guide 6m
Figma vs Sketch (2026): collaboration default vs mac-native craft
May 26, 2026 Read →
N° Title Read Date
04 The JustFigma toolkit (2026): curated guides, plugins, and comparisons Guide 7m
May 26
05 Animation in Figma prototypes: limits, patterns, and when to stop animating Prototyping 7m
May 25
06 Mid-quarter Figma ecosystem digest (May 2026): what shipped and what to do next Guide 5m
May 25
07 Figma multiplayer etiquette: branching, comments, and library updates without chaos Guide 6m
May 24
08 Importing from Illustrator to Figma: SVG cleanup that survives dev handoff Guide 6m
May 24
09 Best Icon Sets & Icon Plugins for Figma (2026) Plugins 8m
May 23
§ 02 — Pick a path
Where are you on the curve?
The same Figma file looks completely different depending on what you already know. Pick the level that's not a stretch — these reading lists are sequenced.